![]() Items filters can now see whether an item is corrupted with "Corrupted true".Various improvements have been made to the default Item Filter.Item filters can now play a much larger array of sounds when items drop.In item filters, you can now use PlayAlertSoundPositional rather than PlayAlertSound to play a positional version (the sound comes from where the item dropped).Fixed a bug where some items were not being filtered correctly when using the default loot filter.Added a keyword that item filters can use to disable default drop sounds.The item filter now supports sorting by gem levels, stack sizes and explicit item mods.Tweaked various alert sounds in the Default Loot Filter.The default loot filter now plays audio when an item with 5 linked sockets drops.If you were having this issue, please close and re-open your client in order to download the fix. Fixed an issue introduced by patch 3.3.1b which caused the default loot filter to be unable to load.Added the capacity to use custom local sound files in your item filter.Items filters are now capable of displaying minimap icons and lightbeams for specific categories of items, making them much harder to miss.Fixed a bug where quest items could be hidden on the minimap when using item filters.Item filters can now filter out Shaper and Elder items, if that's something you want to do for some reason.Increased the volume levels of all item filter sounds as they were quieter than intended.When you then log into your game client, no matter where you are logging in from, you will then have access to all of the Item Filters tied to your account (even if you're playing on Console!). You can now add Item Filters to your account through the Path of Exile website.Fixed a bug where updating an item filter on the website would de-select it in-game.Fixed the item filter settings not saving when using languages other than English.Fixed a bug where declining the save option when changing your Item Filter caused the most recently selected Item Filter to be used.It also means that item filters which filter by area level will work correctly in the Azurite Mine. Delve areas are now considered to be the level of the monsters in the shallowest part of the Delve, meaning players will not be downscaled below the level of the shallowest part of the Delve.Added new item filter drop effect colour options.Fixed an issue with the PlayAlertSound parameter in Item Filters not handling the Continue command correctly.Added a chat output upon logging into a character which contains information about the currently loaded item filter if that filter is one that you are subscribed to through your account page.Added an EnableDropSound parameter that can be used in Item Filters.Fixed a rare bug where the client would repeatedly download an item filter.You can now filter for items without being required to use special alphanumeric characters, such as "Maelstrom Staff" rather than "Maelström Staff".Their Weapon Range is again 14 (instead of 11). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |